Haphone, LLC |
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The design of Haphone Mopad began not with the question How do we make a better mobile phone (personal music player, PDA, etc.)?, but rather with the question, How do we make the ultimate personal information device (UPID)? Others have asked this question before and produced various visions (e.g., wearable computers, and handheld UPIDs). However, Haphones developers produced a new vision one based on the limitations imposed by user modes, and limits on user desires for availability. To explain our vision, well first examine the ideas of availability, occupation/encumbrance, and user modes. Well then explain our conclusions regarding requirements and design, and how these lead to and define our vision a vision which is realized in our product, Mopad. AvailabilityAvailability of an application or device has two aspects: presence, and ease of access. Presence seems simple, but has a practical side which is often under-appreciated by designers. It is not enough for an application to be theoretically present, it must also be present in practice. For example, the Apple Newton supported more applications than the original Palm PDA (the Palm Pilot). But because the Newton was so large, users found it too cumbersome to carry with them on a regular basis. Thus, though the Newton theoretically had more presence then the Palm Pilot, in practice it had less. Ease of access means simply how quickly and easily a user can access an application or device. For example: wristwatches and pocket watches can be equally present, but a wristwatch is easier to access than a pocket watch. One of the typifying characteristics of UPID visions is that it all applications should be available at all times (anytime, anywhere). Wearable computers, for example, try to achieve this by placing a complete computer on the users person. We, however, believe that the goal of anytime, anywhere is overemphasized. While this a desirable goal for some applications, this is not a desirable for other applications. The differentiation between applications that should and should not be available anytime, anywhere depends largely on user modes, which are explained below. OccupationApplications (and devices) can be characterized by their level of occupation. There are several types of occupation: manual, visual and auditory. Degree of occupation depends on amount (number of hands, size of screen, percent of sound input) and duration (what percent of the users time is taken up by the activity). User modes (see below), applications and devices can all be characterized by their levels of manual/visual (MV) occupation. Thus an understanding of levels of occupation becomes important in designing and evaluating UPIDs (and PIDs in general). The major levels of MV occupation are: Hands-free: User moves about freely. E.g., conversing or listening to music. Momentary wrist or palm sized device usage: User momentarily stops work on other tasks to use the control. E.g., initiating or receiving a phone call, checking the time, changing the television channel. Continued palm sized device use: User sits or stand while holding and operating the device with one hand. E.g., continuous television channel surfing. Continued hand sized device use: User sits or stands while holding and operating the device with both hands. E.g., PDA text messaging, hand-held game playing. Continued laptop or desktop device use: User sits while operating the device with both hands and most of their visual attention. E.g., word processing. Encumbrance is unnecessary or undesirable occupation. E.g., mobile phone handsets cause manual encumbrance because they occupy the users hand for a task (conversation) that does not by itself require hand-use. Minimizing encumbrance is one of Mopads primary design goals. Virtually every aspect of Mopad (modularization, wearability, mount variations and remote control variations) acts to meet this goal. Surprisingly, minimizing encumbrance, does not seem to be one of the goals of other UPID visions. Wearable computers are infamous for their encumbrance: hands (keyboards and mouse), eyes (heads-up visual display) and the body as a whole (multiple, bulky components worn on belts, in backpacks or in vests). Even todays smart phones (junior versions of handheld UPIDs) encumber the user with excessively large displays and control pads, while not providing hands-free operation. User ModesA user mode is an information focussed physical activity. User modes differs substantially from each other in the level of MV occupation that they allow or encourage, and thus limit the form factors of personal information devices that can be used, and that are optimally used. The major user modes are: Sitting at Desk: User is sitting at a dedicated work area. Typified by large MV occupation. Desktop or laptop computer devices are allowed and preferred. Sitting at Television: Typified by light manual occupation and large visual occupation. While it seems that large manual occupation would be allowed, in practice users seem not to like this. (Hence the failure of web surfing on televisions.) This user mode is sometimes called lean back to distinguish it from the lean forward of Sitting at Computer. Sitting at Large: User is sitting, but without a computer or television handy. Typified by moderate MV occupation (e.g., a PDA type device). Moving Hands-Free: User is moving about, but has their hands free. E.g., user is walking. Light MV occupation is acceptable, though visual occupation is likely to slow movement (in order to keep the screen steady enough to read). Off-person devices are usually not available. Moving Hands-Busy: User is moving about with their hands occupied. E.g., user is technician moving about a shop, or a housewife engaged in grocery shopping. MV occupation must be kept low. Off-person devices are usually not available. Moving Undressed: User is nude is dressed lightly (e.g. in pajamas). MV occupation may be light to moderate and must be provided entirely through off-person devices. Driving: User is sitting can view moderately size displays and operate moderately complex controls, but must keep their hands on the wheel and eyes on the road as much as possible. MV occupation must be kept low: or more specifically, moderate in amount, but short in duration. Off-person devices can be used. Running: Users hands are free, but unusable, so this mode is equivalent to Moving Hands-Busy. Sleeping: MV occupation must be kept light to moderate and provided entirely through nearby, off-person devices (e.g., clock-radio or phone by the bed). SynthesisWith a full understanding of availability, occupation and user modes, several important conclusions can be drawn:
With this background information and analysis, further conclusions about the design of a UPID can be drawn:
Haphone MopadThe analysis presented here, focussing on: availability, occupation and user modes, contradicts current UPID visions. In their place, the analysis promotes a modular system, with an audio application and synchronization focussed core, supporting wearable and non-wearable configurations, and multiple control/display modules each suited to different user modes. Haphone Mopad is designed to meet this new vision, while also factoring in considerations of wearability and stylization. While the Mopad system is expected to improve in capability and performance with increasing semiconductor chip integration and miniaturization, Haphone Mopad is able achieve the desired and realizable goals of the UPID ideal today. |
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© 2004 Haphone, LLC, Email: haphquery |